﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Input.Touch;
using Microsoft.Xna.Framework.Media;

namespace Pyramid_Game.MiniGame.Puzzle
{
    class Puzzle : GameScreen
    {
        public Puzzle()
        { 
            
        }

        public void Update()
        { 
            
        }

        public void Draw()
        { 
            
        }
    }
}
